Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Armor | Shields | Weapons
Artifacts | Augmentations | Creature Companions | Computers | Hybrid Items | Magic Items | Technological Items | Traps
Manufacturers (Augmentations) | Manufacturers (Weapons) | Other Items | Special Materials


| Advanced Melee | Ammunition | Basic Melee | Grenade | Heavy | Longarms | Small Arms | Sniper | Solarian | Special
Critical Hit Effects | Special Properties | Weapon Accessories | Weapon Fusions


Underwater Grenade

This grenade can be thrown underwater, unlike other thrown weapons, but not beyond its first range increment. When used underwater, the grenade steams the surrounding area, adding fire damage that is not reduced due to being underwater.

Underwater Grenade, V

Source Starfinder Enhanced pg. 167
Level 18; Price 57,620
Hands 1; Proficiency Grenade
Damage —; Range 15 ft.; Critical
Capacity Drawn
Bulk L; Special Explode (7d8 P plus 4d6 F if underwater, 10 ft.)

Underwater Grenade, I

Source Starfinder Enhanced pg. 167
Level 3; Price 265
Hands 1; Proficiency Grenade
Damage —; Range 15 ft.; Critical
Capacity Drawn
Bulk L; Special Explode (1d8 P plus 1d4 F if underwater, 10 ft.)

Underwater Grenade, II

Source Starfinder Enhanced pg. 167
Level 7; Price 1,030
Hands 1; Proficiency Grenade
Damage —; Range 15 ft.; Critical
Capacity Drawn
Bulk L; Special Explode (2d8 P plus 1d6 F if underwater, 10 ft.)

Underwater Grenade, III

Source Starfinder Enhanced pg. 167
Level 12; Price 5,630
Hands 1; Proficiency Grenade
Damage —; Range 15 ft.; Critical
Capacity Drawn
Bulk L; Special Explode (3d8 P plus 2d6 F if underwater, 10 ft.)

Underwater Grenade, IV

Source Starfinder Enhanced pg. 167
Level 15; Price 17,890
Hands 1; Proficiency Grenade
Damage —; Range 15 ft.; Critical
Capacity Drawn
Bulk L; Special Explode (5d8 P plus 3d6 F if underwater, 10 ft.)